[MOD] Real Grass 2

A curated forum for approved mods. Users are unable to create new topics in this forum but can reply to existing topics. Please message a moderator to have your mod moved into this forum area.
Post Reply
User avatar
King of Worms
Posts: 3034
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: [MOD] Real Grass 2

Post by King of Worms » Wed Feb 26, 2020 7:16 pm

Lovely, great job!
Thanks for the updated version and new functionality!

User avatar
Midknightprince
Posts: 1180
Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:

Re: [MOD] Real Grass 2

Post by Midknightprince » Tue Mar 17, 2020 9:54 pm

Hey where do the presets go for this ?
I have my own preset but I can't get it to show up from the mod presets menu.
Mine is called realgrass.json, it's in local low/Daggerfall Unity mods/exported presets/realgrass.
I can't find the default presets for real Grass either, they show up in the mod, but I can't find where they actually are they're not in local low and they're not in the mods folder..
Your messin up my grass showin up cause its so dam beautifull huh ? :D
You jelouse....
Check out my YouTube Channel!

User avatar
TheLacus
Posts: 1095
Joined: Wed Sep 14, 2016 6:22 pm
Contact:

Re: [MOD] Real Grass 2

Post by TheLacus » Tue Mar 17, 2020 11:01 pm

Midknightprince wrote:
Tue Mar 17, 2020 9:54 pm
Hey where do the presets go for this ?
I have my own preset but I can't get it to show up from the mod presets menu.
Mine is called realgrass.json, it's in local low/Daggerfall Unity mods/exported presets/realgrass.
I can't find the default presets for real Grass either, they show up in the mod, but I can't find where they actually are they're not in local low and they're not in the mods folder..
Your messin up my grass showin up cause its so dam beautifull huh ? :D
You jelouse....
Custom presets can be placed inside StreamingAssets\Presets\realgrass.
ExportedPresets folder is the output path for presets created in game and then exported to be shared with others.
Mod System documentation - Learn how to create mods for Daggerfall Unity.
Modder Discussion - General help and discussion for the mod system.
Github Issues - Submit a bug report for the game, including the mod system.

User avatar
Midknightprince
Posts: 1180
Joined: Fri Aug 11, 2017 6:51 am
Location: San Antonio TX
Contact:

Re: [MOD] Real Grass 2

Post by Midknightprince » Tue Mar 17, 2020 11:48 pm

There is no presets folder in dfu since the last two updates, so I guess I have to make it ( that's what it is though), so I guess something changed with builds maybe ?
Regardless of that, how are the presets showing up in the mod presets if there is no preset folder ( because that's the case until I create it).
Confused, so I created a presets folder in streaming assets, and a folder inside that called realgrass, correct ?
Seems like the presets that you can see from the mod menu are part of the mod and not in some presets folder because there is nothing until I make it.

Okay it doesn't matter it works, so that's what's screwing me up default DaggerfallUnity does not create the presets folder and the presets in the grass mod do not get saved there either, and there is no explanation in the readme about the presets it's just that you can do it I think..
I read a few times, maybe I'm just reading an old version of the readme, but regardless: with this update I had to create a preset folder, and last update didn't have one either so I'm just curious where the default presets that come with the mod get put ?
Maybe this is why the loading screen doesn't seem to work right now but I will check that out, I think maybe check out the presets folder thing I was talking about I think maybe something is not working like it's supposed to just a heads up...
Check out my YouTube Channel!

User avatar
TheLacus
Posts: 1095
Joined: Wed Sep 14, 2016 6:22 pm
Contact:

Re: [MOD] Real Grass 2

Post by TheLacus » Wed Mar 18, 2020 2:37 pm

ExportedPresets is for presets exported by the game to be shared with others.
StreamingAssets/Presets is used to import presets shared by others.

You don't have to worry about presets included with mods, they are managed automatically and you don't need to do anything about them. ;)
You can find more informations on how to use presets here.

I'll see what issue you're having with Loading Screen mod, but it's unlikely to be related.
Mod System documentation - Learn how to create mods for Daggerfall Unity.
Modder Discussion - General help and discussion for the mod system.
Github Issues - Submit a bug report for the game, including the mod system.

Post Reply