[MOD] Real Grass 2

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King of Worms
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Re: [MOD] Real Grass 2

Post by King of Worms » Tue Mar 05, 2019 5:52 pm

Perfect, thanks a lot!

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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Sun Mar 10, 2019 8:33 pm

Released v0.3 of Harvestable Crops. This is still based on billboards, if someone want to make 3d crops we can collaborate to make them harvestable. :)
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Midknightprince
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Re: [MOD] Real Grass 2

Post by Midknightprince » Wed Mar 13, 2019 3:36 pm

TheLacus wrote:
Sun Mar 10, 2019 8:33 pm
Released v0.3 of Harvestable Crops. This is still based on billboards, if someone want to make 3d crops we can collaborate to make them harvestable. :)
Thank you for fixing this one, I can confirm this one works, and you can get free Twigs in Daggerfall once again !
Somebody make a campfire mod :D
Check out my YouTube Channel!

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Midknightprince
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Re: [MOD] Real Grass 2

Post by Midknightprince » Fri May 03, 2019 6:27 am

Still works for me on the current live build for Windows 10.

Also, I think I read that the CROPS mod uses Sprites now, not the 3D things any more.
I'm just confirming that, and that crops WORKS as well...
Check out my YouTube Channel!

Nenno
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Re: [MOD] Real Grass 2

Post by Nenno » Sun Jun 23, 2019 2:54 am

Ehi guys, i have this problem. This bug came out only at night in the areas with artificial lights, Somebody can help me?

WIN 10
AMD FX-8350 8c
GeForce GTX1050 Ti
8gb RAM
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Interkarma
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Re: [MOD] Real Grass 2

Post by Interkarma » Sun Jun 23, 2019 3:19 am

Hi Nenno, it might be helpful to share your system specs as well. It will help the mod creator determine if their shaders will work on your GPU, for example. Thank you. :)

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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Mon Jun 24, 2019 10:19 pm

Nenno wrote:
Sun Jun 23, 2019 2:54 am
Ehi guys, i have this problem. This bug came out only at night in the areas with artificial lights, Somebody can help me?

WIN 10
AMD FX-8350 8c
GeForce GTX1050 Ti
8gb RAM
Hi, can you run the game with only Real Grass enabled and send me the log? See Bug Report Guidelines for log location. I'm not sure there will be anything useful to detemine where the issue come from, but it's worth a try ;)
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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Fri Aug 02, 2019 2:34 pm

Added some groundcover to desert locations.

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emmathepony
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Re: [MOD] Real Grass 2

Post by emmathepony » Fri Aug 02, 2019 5:49 pm

Nice, looks just right. :mrgreen: When to expect to download?

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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Sat Aug 03, 2019 9:22 am

Thank you! I'm working on a few other things, but i think i'll release a new build within next week.

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