[MOD] Real Grass 2

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Midknightprince
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Re: [MOD] Real Grass 2

Post by Midknightprince » Sat Jul 14, 2018 2:11 am

Interkarma wrote:
Mon Jul 02, 2018 9:19 pm
Hey mate, please take a minute to check the release notes, as this is a known issue. Enhanced Sky is also an unrelated mod to Real Grass, and is made by a different person who no longer frequents the forums. :)
Enhanced Sky is probably the main mod known not to work with this new version. You will just see a pink background instead of the sky.
Nystul is working on a replacement update for Enhanced Sky, which you'll find in the appropriate topic. Nystul has posted an in-progress test version you can download from here (bottom post on that page).
I was showing him that crops were not working, and the sky just happend to be there.
Check out my YouTube Channel!

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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Sat Jul 14, 2018 11:48 am

Aren't they being harvested? Note that graphic is unaltered.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Midknightprince
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Re: [MOD] Real Grass 2

Post by Midknightprince » Sun Jul 15, 2018 11:51 pm

TheLacus wrote:
Sat Jul 14, 2018 11:48 am
Aren't they being harvested? Note that graphic is unaltered.
Ok, this is actually insanely cool.....
I have the latest build of unity, all the mods are current (crops 0.2), and the crops still aren't showing up, however, KingofWorms sprites for the crops are showing up, and I can harvest them.
So maybe those flats are replacing them somehow, I don't even know.
But it is pretty sweet.

I went and took all the crop sprites out, still nothing.
But harvesting the sprites works, and they do respawn.
Check out my YouTube Channel!

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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Mon Jul 16, 2018 1:17 pm

Midknightprince wrote:
Sun Jul 15, 2018 11:51 pm
TheLacus wrote:
Sat Jul 14, 2018 11:48 am
Aren't they being harvested? Note that graphic is unaltered.
Ok, this is actually insanely cool.....
I have the latest build of unity, all the mods are current (crops 0.2), and the crops still aren't showing up, however, KingofWorms sprites for the crops are showing up, and I can harvest them.
So maybe those flats are replacing them somehow, I don't even know.
But it is pretty sweet.

I went and took all the crop sprites out, still nothing.
But harvesting the sprites works, and they do respawn.
It works as intended then. As i said, graphic is unaltered. If you install a texture pack, it affects billboard graphics but not harvesting functionality.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Midknightprince
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Re: [MOD] Real Grass 2

Post by Midknightprince » Mon Jul 16, 2018 6:09 pm

TheLacus wrote:
Mon Jul 16, 2018 1:17 pm
Midknightprince wrote:
Sun Jul 15, 2018 11:51 pm
TheLacus wrote:
Sat Jul 14, 2018 11:48 am
Aren't they being harvested? Note that graphic is unaltered.
Ok, this is actually insanely cool.....
I have the latest build of unity, all the mods are current (crops 0.2), and the crops still aren't showing up, however, KingofWorms sprites for the crops are showing up, and I can harvest them.
So maybe those flats are replacing them somehow, I don't even know.
But it is pretty sweet.

I went and took all the crop sprites out, still nothing.
But harvesting the sprites works, and they do respawn.
It works as intended then. As i said, graphic is unaltered. If you install a texture pack, it affects billboard graphics but not harvesting functionality.
I like that, thanks for heads up
Check out my YouTube Channel!

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TheLacus
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Re: [MOD] Real Grass 2

Post by TheLacus » Fri Oct 19, 2018 4:39 pm

Some screenshots from a WIP build with new awesome textures by VMblast!

Image
Image
Image
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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Interkarma
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Re: [MOD] Real Grass 2

Post by Interkarma » Fri Oct 19, 2018 6:23 pm

Just lovely. :)

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VMblast
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Re: [MOD] Real Grass 2

Post by VMblast » Sat Oct 20, 2018 9:04 pm

Awesome stuff. Keep the MOD rollin! :)

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