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[MOD] Real Grass 2

Posted: Tue Apr 24, 2018 8:06 pm
by TheLacus
Real Grass 2
A vanilla-friendly and customizable ground cover for Daggerfal Unity. Adds grass and, optionally, water plants, stones and flowers to the terrain of Daggerfall Unity.
There are two variations available from settings:

Realistic
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Classic
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Features
  • Grass adapts to seasonal changes with smooth size and color transitions.
  • Increase flora variety with additional flowers and water plants.
  • Easily customizable.
  • Import alternatives textures directly from disk.
Downloads
Real Grass on Nexus Mods

Old versions: Addons
  • Vibrant Wind
    Change strength of wind according to current weather (available on Nexus).
    All downloads
  • Harvestable crops
    Luck-based harvesting for crops (pre-release, not available on Nexus yet).
    v1.0.0-rc.1
    v0.3 (source code)
    v0.2
Gallery

Spoiler!
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Credits
Real Grass was originally created by Uncanny_Valley and then expanded by TheLacus. Some textures by VMblast.
If you want to contribute with new art or implement new features you can send a PR or write in the discussion.

Previous Topics

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 2:22 am
by Midknightprince
Thank was fast, thank you man.

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 3:11 am
by Midknightprince
It's still not working for me.
In vanilla DFU, 5.30 tested, crops still work tho..

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 12:02 pm
by TheLacus
Midknightprince wrote: Wed Apr 25, 2018 3:11 am It's still not working for me.
In vanilla DFU, 5.30 tested, crops still work tho..
Try Spell Framework #107 24-Apr-18, it's working for me.

EDIT should be 0.5.33. :)

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 2:13 pm
by Midknightprince
Its back :)

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 2:22 pm
by Midknightprince
Look at this game with your mod man, it's amazing...

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 3:22 pm
by TheLacus
Thank you Midknightprince :)
Looks like you set some extreme settings, are performance ok? If you have a powerful pc you may prefer to lower density and increase render distance, this would reduce the "popup" when grass is drawn around the player.

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 3:57 pm
by Midknightprince
I went a bit bonkers :P
Yes, the view distance for grass seems to only make the zoning more bumpy, it dosnt make me lag that much..

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 4:27 pm
by Midknightprince
I'm sorry dude, I just can't help it..
People need to see this stuff..

Re: [MOD] Real Grass 2

Posted: Wed Apr 25, 2018 4:57 pm
by TheLacus
Give a look at mountain lakes with waterlilies, they're my favourite location. :)