In fogy weather trees flora has not been rendered with fog effect (it is excluded from it for some reason).
PS - MODs were on except mountains/hills + super Textures pack 3.0
Windows/64 #50 (#127) Trees in fog not influenced by it (rendered normaly) [RESOLVED]
- VMblast
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- Midknightprince
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Re: Windows/64 #50 (#127) Trees in fog not influenced by it (rendered normaly)
Enhanced sky..
I reported this somewhere awhile back..
Its just foggy days, it makes the trees VERY bold, and its not the sptlrites, already checked..its enhanced sky..
I reported this somewhere awhile back..
Its just foggy days, it makes the trees VERY bold, and its not the sptlrites, already checked..its enhanced sky..
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- pango
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Re: Windows/64 #50 (#127) Trees in fog not influenced by it (rendered normaly)
Does it still happen?
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- Interkarma
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Re: Windows/64 #50 (#127) Trees in fog not influenced by it (rendered normaly)
This one should be fixed in Jan 19 builds and later. The problem was Unity stripping fog shaders from builds because it didn't know we were switching shaders on the fly. Fix was in this commit.
https://github.com/Interkarma/daggerfal ... 320e2ba10c
I'll close for now. Thanks for checking Pango.
https://github.com/Interkarma/daggerfal ... 320e2ba10c
I'll close for now. Thanks for checking Pango.
- Midknightprince
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Re: Windows/64 #50 (#127) Trees in fog not influenced by it (rendered normaly)
I can confirm this one has been fixed.
Thank you !
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