Dev build/Linux: swimming continues after levitating off water [RESOLVED]

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pango
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Dev build/Linux: swimming continues after levitating off water [RESOLVED]

Post by pango »

Steps to reproduce:
- get yourself into ocean (probably lakes too) until you start swimming
- cast levitation
- levitate above water
Swimming animation continues. The "too heavy to stay afloat" mechanism continues too, so you may be dragged down even if you wouldn't normally with levitation.
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Interkarma
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Re: Dev build/Linux: swimming continues after levitating off water

Post by Interkarma »

Thanks for reports. :)

BansheeXYZ
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Re: Dev build/Linux: swimming continues after levitating off water

Post by BansheeXYZ »

This has been resolved for a while.

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pango
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Re: Dev build/Linux: swimming continues after levitating off water

Post by pango »

I still experience swimming movement when levitating off water; So it's at best not fully fixed.
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When a measure becomes a target, it ceases to be a good measure.
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BansheeXYZ
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Re: Dev build/Linux: swimming continues after levitating off water

Post by BansheeXYZ »

I guess I'm not understanding the issue then. If I cast levitate while in the ocean and float up, the swimming sounds stop and I move the same as when I levitate off ground.

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pango
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Re: Dev build/Linux: swimming continues after levitating off water

Post by pango »

When I levitate off ground my character can stay perfectly still; When I levitate off the ocean the view keeps oscillating up/down like while swimming.
Maybe it only shows up with head bobbing enabled or something?
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When a measure becomes a target, it ceases to be a good measure.
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BansheeXYZ
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Re: Dev build/Linux: swimming continues after levitating off water

Post by BansheeXYZ »

Yeah, I don't use head-bob. That's what it is. With head-bobbing enabled, DFU does some stuff in the water that classic doesn't, and it doesn't go away when you levitate.

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Interkarma
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Re: Dev build/Linux: swimming continues after levitating off water

Post by Interkarma »

Head bobbing will no longer continue when levitating off water. There is an unrelated height changer issue where correct height is not restored when levitating off water that I will also fix soon.

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