I loaded up the most recent build and started on a Dark Brotherhood quest on my DB character. Inside the dungeon I was sent to, I ran across a Knight and an Orc Sergeant that were fighting each other. The Knight killed the Sergeant and came at me.
Is this intended behavior meant to make the world more immersive, or is this a bug?
Most Recent Build: Enemies fighting each other? [NOT A BUG]
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- Hazelnut
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Re: Most Recent Build: Enemies fighting each other?
Read this: https://www.dfworkshop.net/daggerfall-u ... ober-2018/
Yes it's a feature added by Allofich and not a bug.
Yes it's a feature added by Allofich and not a bug.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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Re: Most Recent Build: Enemies fighting each other? [NOT A BUG]
It can also be disabled in the Enhancements tab if you would prefer it to not happen.
- Hazelnut
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Re: Most Recent Build: Enemies fighting each other? [NOT A BUG]
Hmmm, I wonder if an acrobat class is viable now... run around collecting mobs and let them kill each other. Then stab the last mob standing!
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
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Re: Most Recent Build: Enemies fighting each other? [NOT A BUG]
Oh, thanks for clearing this up! No, I'm perfectly fine with this. As I said, makes the game more immersive. Hopefully this'll also pave the way toward necromancer characters later on down the line.