Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up [RESOLVED]
- Magicono43
- Posts: 1141
- Joined: Tue Nov 06, 2018 7:06 am
Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up [RESOLVED]
Health does update the proper amount in the Character Info Menu, but until one rests or heals after leveling up, the HUD does not update to show the health being increased.
- Jay_H
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Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up
Welcome to the forums!
This matches classic, yes? In classic when you level up, your max health increases immediately but not your current health. Is this what you're referring to?
This matches classic, yes? In classic when you level up, your max health increases immediately but not your current health. Is this what you're referring to?
- Magicono43
- Posts: 1141
- Joined: Tue Nov 06, 2018 7:06 am
Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up
Negative, I know what you are talking about though.
It is working normally in terms of the actual health value, but the HUD does not seem to update after leveling up to show that you are not actually at your new health value. Like the health bar on the HUD says you are at max health, when you are not actually.
This is a pretty minor bug, I just noticed it, I figure this would be one of those just add an update HUD line of code right after confirming a level up or something sort of fixes.
It is working normally in terms of the actual health value, but the HUD does not seem to update after leveling up to show that you are not actually at your new health value. Like the health bar on the HUD says you are at max health, when you are not actually.
This is a pretty minor bug, I just noticed it, I figure this would be one of those just add an update HUD line of code right after confirming a level up or something sort of fixes.
-
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Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up
So, for example, if your char is at 30/30, levels up to 30/60, the hud bar will show as 100% bar when it should show as 50%?Magicono43 wrote: ↑Fri Nov 09, 2018 3:10 pm Negative, I know what you are talking about though.
It is working normally in terms of the actual health value, but the HUD does not seem to update after leveling up to show that you are not actually at your new health value. Like the health bar on the HUD says you are at max health, when you are not actually.
This is a pretty minor bug, I just noticed it, I figure this would be one of those just add an update HUD line of code right after confirming a level up or something sort of fixes.
- Magicono43
- Posts: 1141
- Joined: Tue Nov 06, 2018 7:06 am
Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up
Yes, exactly that. This is what I noticed from getting to level 1-2 in Privateers Hold.
- BlueBolt
- Posts: 17
- Joined: Tue May 01, 2018 11:13 pm
Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up
I think I found a bug similar to this but with magicka. I saved before resting to restore my magicka, and when I reloaded my save after resting, the HUD showed I had full magicka, but I actually wasn't.Magicono43 wrote: ↑Fri Nov 09, 2018 3:10 pm Negative, I know what you are talking about though.
It is working normally in terms of the actual health value, but the HUD does not seem to update after leveling up to show that you are not actually at your new health value. Like the health bar on the HUD says you are at max health, when you are not actually.
This is a pretty minor bug, I just noticed it, I figure this would be one of those just add an update HUD line of code right after confirming a level up or something sort of fixes.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up
I just merged a fix from Hazelnut for this one.
- Magicono43
- Posts: 1141
- Joined: Tue Nov 06, 2018 7:06 am
Re: Build # 138 - Player Health Does Not Update Graphically On HUD Upon Level Up [RESOLVED]
Yeah I saw that on the commits list, thanks for fixing even the trivial reports