Yes, indeed. I tried to fix it recently by changing the building key as your post indicated, but it didn't seem to work. If the fix is present in a live build now, which one, please?Hazelnut wrote: ↑Fri Nov 23, 2018 12:49 pm [*] The save seems to have a persistent scene for the small ship interior that is still using the old building key of 0 - see https://forums.dfworkshop.net/viewtopic.php?f=28&t=1426 for info.
(It isn't a priority for me, anyway. What I have temporarily lost is stacks of ingredients I was going to use for playing with alchemy.)