Build #139, win 10, x64; Contents of store shelves identical across multiple shelves [NOT REPRODUCIBLE]

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Prester Lewin
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Joined: Thu Sep 13, 2018 2:16 pm

Re: Build #139, win 10, x64; Contents of store shelves identical across multiple shelves

Post by Prester Lewin »

Hazelnut wrote: Fri Nov 23, 2018 12:49 pm [*] The save seems to have a persistent scene for the small ship interior that is still using the old building key of 0 - see https://forums.dfworkshop.net/viewtopic.php?f=28&t=1426 for info.
Yes, indeed. I tried to fix it recently by changing the building key as your post indicated, but it didn't seem to work. If the fix is present in a live build now, which one, please?

(It isn't a priority for me, anyway. What I have temporarily lost is stacks of ingredients I was going to use for playing with alchemy.)

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Hazelnut
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Re: Build #139, win 10, x64; Contents of store shelves identical across multiple shelves

Post by Hazelnut »

The latest one has this fix.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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