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String too long for TextMeshGenerator. Cutting off characters.
UnityEngine.Canvas:SendWillRenderCanvases()
String too long for TextMeshGenerator. Cutting off characters.
UnityEngine.Canvas:SendWillRenderCanvases()
ArgumentException: Mesh can not have more than 65000 vertices
UnityEngine.UI.VertexHelper.FillMesh (UnityEngine.Mesh mesh) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Utility/VertexHelper.cs:88)
UnityEngine.UI.Graphic.DoMeshGeneration () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:420)
UnityEngine.UI.Graphic.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:402)
UnityEngine.UI.Text.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:378)
UnityEngine.UI.Graphic.Rebuild (CanvasUpdate update) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:363)
UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs:150)
UnityEngine.Canvas:SendWillRenderCanvases()