An exception is repeatedly raised in OrientEnemy, from what I understand because currentFrame == -1:
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ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[UnityEngine.Texture2D].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.DaggerfallMobileUnit.OrientEnemy (Int32 orientation) [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.DaggerfallMobileUnit.UpdateOrientation () [0x00000] in <filename unknown>:0
at DaggerfallWorkshop.DaggerfallMobileUnit.Update () [0x00000] in <filename unknown>:0
Savegame in some cave behind some idle Frost daedra; If awaken it usually quickly triggers the bug.