Re: 0.7.65: Enemy AI has new and old issues [RESOLVED/CLOSED]
Posted: Thu Mar 14, 2019 9:57 pm
Great, thank you Allofich!
BTW, I'm loving how the AI is developing. I was in an elevated spot the other day where a group of enemies couldn't easily reach me. Watching them trying to path around obstacles and hunt for a way up to me was an absolute joy.
I also think it speaks volumes that almost everyone who's encountered enemy infighting and advanced AI have had positive things to say. And both features can easily be toggled off if they prefer. You've really brought some new life into this game. It's all so much better than my bare-bones AI at the start.
BTW, I'm loving how the AI is developing. I was in an elevated spot the other day where a group of enemies couldn't easily reach me. Watching them trying to path around obstacles and hunt for a way up to me was an absolute joy.
I also think it speaks volumes that almost everyone who's encountered enemy infighting and advanced AI have had positive things to say. And both features can easily be toggled off if they prefer. You've really brought some new life into this game. It's all so much better than my bare-bones AI at the start.