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0.7.65: Wilderness enemies can't chase into new zones, disappear [RESOLVED]

Posted: Thu Mar 21, 2019 2:15 pm
by BansheeXYZ
Save attached. Go up the hill and watch the pursuing bear disappear. If you go back into his zone, he reappears.
SAVE29.zip
(153.34 KiB) Downloaded 90 times

Re: 0.7.65: Wilderness enemies can't chase into new zones, disappear

Posted: Mon Mar 25, 2019 8:28 pm
by BansheeXYZ
I just realized that you can't save this bug. The bear doesn't disappear from loading the save.

Instead, I recommend just camping in the woods and backing away until you see it happen.

Re: 0.7.65: Wilderness enemies can't chase into new zones, disappear

Posted: Mon Mar 25, 2019 9:47 pm
by Interkarma
Thanks for the report. I'm fairly certain this will be related to floating origin not correctly repositioning those game objects. It's likely the same cause behind other reports of flying enemies and loot piles.

Edit: I've found the cause. Will fix soon. :)

Re: 0.7.65: Wilderness enemies can't chase into new zones, disappear

Posted: Tue Mar 26, 2019 10:35 pm
by Interkarma
From next builds, wilderness enemies will be correctly parented to StreamingTarget so they are evaluated during floating origin shifts.