0.7.91: Sticky cave section [RESOLVED]

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Al-Khwarizmi
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0.7.91: Sticky cave section [RESOLVED]

Post by Al-Khwarizmi »

I think it is known that there are situations in the game where the character gets stuck at some point of a dungeon, they are due to original game data and not going to be fixed for now. But I suppose it's still useful to locate places where it happens for reproducibility for a future fix, right?

This savegame has such a place in The Old Hawkston Shack, a dungeon in the Daggerfall province.

Just keep walking forward for a few meters from where the save is taken, and you will get stuck.
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pango
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Re: 0.7.91: Sticky cave section

Post by pango »

Looks like a duplicate of viewtopic.php?f=24&t=1488
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Al-Khwarizmi
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Re: 0.7.91: Sticky cave section

Post by Al-Khwarizmi »

True, it looks like the same dungeon section.

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Interkarma
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Re: 0.7.91: Sticky cave section [RESOLVED]

Post by Interkarma »

I have an automatic unstuck fix ready for April builds that will push player past sticky, badly formed geometry like this.

Al-Khwarizmi
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Re: 0.7.91: Sticky cave section [RESOLVED]

Post by Al-Khwarizmi »

Great!

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