Win_x64_0.7.91: City gates don't close during the night [RESOLVED]

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SlainByWoodborne
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Win_x64_0.7.91: City gates don't close during the night [RESOLVED]

Post by SlainByWoodborne »

Description:
The gates (doors) on any city with a perimeter wall should close overnight. I don't recall the specific time but I am fairly certain that it is at least during dark. I haven't yet had to scale a city wall upon arriving in the middle of the night due to traveling recklessly.

The roadmap shows this as completed for 0.9 (though I don't know if it was included in 0.7.91 or is being held until 0.9).

Edit: The save is Daggerall and I've yet to encounter a single ghost, though "Vengeance!" does sound throughout the night. Could these be related to not triggering an event by time? (I don't know how it handles such things.)
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Interkarma
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Re: Win_x64_0.7.91: City gates don't close during the night

Post by Interkarma »

Thank for letting me know. Likely a regression then, as this was working fine a few builds back.

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pango
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Re: Win_x64_0.7.91: City gates don't close during the night

Post by pango »

I submitted a PR
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Interkarma
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Re: Win_x64_0.7.91: City gates don't close during the night

Post by Interkarma »

Thanks so much Pango. :)

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pango
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Re: Win_x64_0.7.91: City gates don't close during the night

Post by pango »

Should be fixed in 0.7.120
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When a measure becomes a target, it ceases to be a good measure.
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