You can't raise volume above 1f, sounds are never amplified. It doesn't hurt, but you can check it has the same effect as 1f.
What helps in your change is only the lowering of spatialBlend,
I will try to have a look at it, probably try to tweak minDistance of each AudioSource. Linear rolloff also makes sound volume decay much more slowly with distance, it could make sense indoors since sound is "channeled" by rooms and corridors, I need to check if it feels right, maybe it's a bad idea.
But I have not enough time for that just now...
All versions - Sounds are played with too low volume [RESOLVED]
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Re: All versions - Sounds are played with too low volume [RESOLVED]
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- Interkarma
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Re: All versions - Sounds are played with too low volume [RESOLVED]
Thank you, I appreciate the help.
For my part, I just wanted to shift from a bug into refinement domain. Have started aggressively working through open bugs as I find time.
For my part, I just wanted to shift from a bug into refinement domain. Have started aggressively working through open bugs as I find time.