I was plundering a dungeon for a quest added by the archeologist mod and was doing the usual looting and putting stuff in my wagon routine. Well I thought I'd forgotten something and went back to town. When I reached for something in my wagon it came up with a message that I in fact had no wagon. Then I remembered, this was a new character and I hadn't purchased a wagon yet! I was very confused so I loaded up the save before leaving the dungeon near the exit and voila it had auto selected a wagon that I didn't own, along with the loot I had put in it. Now to rule out the possibility of it being the archeologist mod dungeon mucking things up, I went to a local graveyard and entered that dungeon. And I still had the same thing happen, a non existent wagon auto selected including the loot from the other dungeon. The save file below is my character in said vanilla graveyard dungeon. Really odd bug.
SAVE:
https://mega.nz/#F!iu4DSIBJ!689iqWKPDU3rBB5LDLF_-w
0.10.4 Non existent wagon bug [RESOLVED]
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Re: 0.10.4 Non existent wagon bug
This is fixed for 10.5. Pango wants the inventory to behave differently based on where you're standing to save 1 click every 20 minutes and forgot to account for ownership checks being skipped when selection isn't manual.
- JagarTharn
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Re: 0.10.4 Non existent wagon bug
Well that's good. I just got to keep in mind that I don't own a wagon when I start other new characters until then.
- pango
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Re: 0.10.4 Non existent wagon bug
You're becoming patheticBansheeXYZ wrote: ↑Sun Sep 01, 2019 8:47 am This is fixed for 10.5. Pango wants the inventory to behave differently based on where you're standing to save 1 click every 20 minutes and forgot to account for ownership checks being skipped when selection isn't manual.
Use your energy more constructively
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- Interkarma
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Re: 0.10.4 Non existent wagon bug
Will move this one to resolved.