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0.10.4 Non existent wagon bug [RESOLVED]

Posted: Sun Sep 01, 2019 8:21 am
by JagarTharn
I was plundering a dungeon for a quest added by the archeologist mod and was doing the usual looting and putting stuff in my wagon routine. Well I thought I'd forgotten something and went back to town. When I reached for something in my wagon it came up with a message that I in fact had no wagon. Then I remembered, this was a new character and I hadn't purchased a wagon yet! I was very confused so I loaded up the save before leaving the dungeon near the exit and voila it had auto selected a wagon that I didn't own, along with the loot I had put in it. Now to rule out the possibility of it being the archeologist mod dungeon mucking things up, I went to a local graveyard and entered that dungeon. And I still had the same thing happen, a non existent wagon auto selected including the loot from the other dungeon. The save file below is my character in said vanilla graveyard dungeon. Really odd bug.

SAVE:
https://mega.nz/#F!iu4DSIBJ!689iqWKPDU3rBB5LDLF_-w

Re: 0.10.4 Non existent wagon bug

Posted: Sun Sep 01, 2019 8:47 am
by BansheeXYZ
This is fixed for 10.5. Pango wants the inventory to behave differently based on where you're standing to save 1 click every 20 minutes and forgot to account for ownership checks being skipped when selection isn't manual.

Re: 0.10.4 Non existent wagon bug

Posted: Sun Sep 01, 2019 9:03 am
by JagarTharn
Well that's good. I just got to keep in mind that I don't own a wagon when I start other new characters until then.

Re: 0.10.4 Non existent wagon bug

Posted: Sun Sep 01, 2019 9:30 am
by pango
BansheeXYZ wrote: Sun Sep 01, 2019 8:47 am This is fixed for 10.5. Pango wants the inventory to behave differently based on where you're standing to save 1 click every 20 minutes and forgot to account for ownership checks being skipped when selection isn't manual.
You're becoming pathetic :)
Use your energy more constructively

Re: 0.10.4 Non existent wagon bug

Posted: Sun Sep 01, 2019 12:01 pm
by Interkarma
Will move this one to resolved.