[RESOLVED] 0.10.7: DB/TG guild halls should not use welcome messages

Bug topics that have been resolved.
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Jay_H
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[RESOLVED] 0.10.7: DB/TG guild halls should not use welcome messages

Post by Jay_H » Sat Oct 05, 2019 3:56 am

DFU behavior:

When clicking on a residence that is a Thieves Guild / Dark Brotherhood hall, you get a typical residence message ("Someone says, 'Welcome to my home.'")

Classic behavior:

This message is omitted. I haven't been able to test it, but I feel confident this is true even if you're not a member of the guild.
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Ferital
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Re: 0.10.7: DB/TG guild halls should not use welcome messages

Post by Ferital » Sat Oct 05, 2019 12:04 pm

I submitted a PR to fix this:
https://github.com/Interkarma/daggerfal ... /pull/1553

As I said in the PR, a welcoming message should be displayed only if the player is not a member of the guild. But in DFU, TG and DB hideouts always seem to be locked in this case.

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Jay_H
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Re: [RESOLVED] 0.10.7: DB/TG guild halls should not use welcome messages

Post by Jay_H » Sat Oct 05, 2019 3:41 pm

Thanks for fixing it Ferital :)
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See the Daggerfall Unity Wiki on the UESP.

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