0.10.11 - HealAttribute() can wrap around healing value [RESOLVED 0.10.14]
Posted: Fri Nov 08, 2019 6:01 am
If I make a spell that heals more than the attribute damage, it wraps around to the beginning. In this save, the character has 24 points of strength out of 90 for 66 points of damage. He has a spell that heals exactly 67 points of strength. After casting the spell he has 25 points. It seems to wrap around this way consistently. I wasn't able to reproduce the bug with damaged speed or agility.
http://s000.tinyupload.com/?file_id=138 ... 4090433281
http://s000.tinyupload.com/?file_id=138 ... 4090433281