I exit the game and everything is correctly written to KeyBinds.txt:
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{
"actionKeyBinds": {
"Escape": "Escape",
"BackQuote": "ToggleConsole",
"W": "MoveForwards",
"S": "MoveBackwards",
"A": "MoveLeft",
"D": "MoveRight",
"PageUp": "FloatUp",
"PageDown": "FloatDown",
"Space": "Jump",
"C": "Crouch",
"LeftShift": "Run",
"R": "Rest",
"T": "Transport",
"Alpha1": "StealMode",
"Alpha2": "GrabMode",
"Alpha3": "InfoMode",
"Alpha4": "TalkMode",
"Equals": "CastSpell",
"Q": "RecastSpell",
"F1": "CharacterSheet",
"Minus": "UseMagicItem",
"E": "ReadyWeapon",
"Mouse1": "ActivateCenterObject",
"Mouse3": "Inventory",
"Mouse0": "SwingWeapon",
"Tab": "AutoMap",
"F2": "Status",
"F5": "QuickSave",
"F3": "TravelMap",
"F8": "PrintScreen",
"F9": "QuickLoad",
"LeftControl + Q": "AbortSpell",
"Return": "ActivateCursor",
"Mouse2": "SwitchHand",
"L": "LogBook",
"N": "NoteBook"
},
"secondaryActionKeyBinds": {
},
"axisActionKeyBinds": {
"Axis1": "MovementHorizontal",
"Axis2": "MovementVertical",
"Axis4": "CameraHorizontal",
"Axis5": "CameraVertical"
},
"axisActionInversions": {
"MovementHorizontal": "False",
"MovementVertical": "False",
"CameraHorizontal": "False",
"CameraVertical": "False"
},
"joystickUIKeyBinds": {
"JoystickButton0": "LeftClick",
"JoystickButton1": "RightClick",
"JoystickButton2": "MiddleClick"
},
"$version": "v1"
}