Angled doors can be hard to click [RESOLVED 0.10.18]

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pango
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Re: Angled doors can be hard to click

Post by pango »

I see it now;)

There's a remaining problem with grounded doors, they have to be struck in the middle.
It was quite natural to do so, bit I confirm that if click near the bottom or near the top, they indeed do not activate.
grounded door collider.jpg
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Interkarma
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Re: Angled doors can be hard to click

Post by Interkarma »

That one is interesting, it should be symmetric on X-Z. I'll take a look at this case later, cheers!

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pango
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Re: Angled doors can be hard to click

Post by pango »

Axis look okay (X going to the left of the door, Y going to the top, Z going in front), but the door size Y and Z look swapped...
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pango
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Re: Angled doors can be hard to click

Post by pango »

I submitted a PR
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pango
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Re: Angled doors can be hard to click

Post by pango »

This should be fixed by 0.10.18
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