Model replacements break dungeon action triggers

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AlexanderSig
Posts: 322
Joined: Wed Jul 19, 2017 10:35 pm

Model replacements break dungeon action triggers

Post by AlexanderSig »

There are at least two instances I know of where if you step onto a coffin it triggers an action. In Mantellan Crux it causes the coffin to move upwards and in The Wicksly Graveyard in Betony it unlocks a door.

Example: http://forums.dfworkshop.net/viewtopic. ... a26#p53044

With the handpainted models mod these actions do not trigger anymore. I tried making it so the object collision is exactly the same as the original model but that didn't help. Does anyone know how I can fix this? I feel it would be better if model replacements would not affect these actions at all by default.

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TheLacus
Posts: 1354
Joined: Wed Sep 14, 2016 6:22 pm

Re: Model replacements break dungeon action triggers

Post by TheLacus »

Hi, i'll move to bug reports.

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