[0.11.1] Climbing speed follows walk/run speed at time climb is initiated
Posted: Wed Feb 10, 2021 12:23 pm
1. Climbing
The speed at which you move before you start climbing determines your speed at which you will move while on the wall.
Running into wall will make you climb fast, sneaking will cause you to be slow.
Works same way with or without advanced climbing.
Climbing bug video:
2. Buoyancy
Seemingly same bug with swimming while you have buoyancy active.
Buoyancy bug video:
3. Swimming
Swimming without buoyancy doesnt affect speed(or at least I can't tell) but I noticed the sound of it is quieter if im sneaking before I start swimming.
Might be some relation.
Swimming sound video:
The speed at which you move before you start climbing determines your speed at which you will move while on the wall.
Running into wall will make you climb fast, sneaking will cause you to be slow.
Works same way with or without advanced climbing.
Climbing bug video:
2. Buoyancy
Seemingly same bug with swimming while you have buoyancy active.
Buoyancy bug video:
3. Swimming
Swimming without buoyancy doesnt affect speed(or at least I can't tell) but I noticed the sound of it is quieter if im sneaking before I start swimming.
Might be some relation.
Swimming sound video: