Model replacements break dungeon action triggers
Posted: Mon Sep 20, 2021 5:16 pm
There are at least two instances I know of where if you step onto a coffin it triggers an action. In Mantellan Crux it causes the coffin to move upwards and in The Wicksly Graveyard in Betony it unlocks a door.
Example: http://forums.dfworkshop.net/viewtopic. ... a26#p53044
With the handpainted models mod these actions do not trigger anymore. I tried making it so the object collision is exactly the same as the original model but that didn't help. Does anyone know how I can fix this? I feel it would be better if model replacements would not affect these actions at all by default.
Example: http://forums.dfworkshop.net/viewtopic. ... a26#p53044
With the handpainted models mod these actions do not trigger anymore. I tried making it so the object collision is exactly the same as the original model but that didn't help. Does anyone know how I can fix this? I feel it would be better if model replacements would not affect these actions at all by default.