(0.13.1) - You are allowed to rest inside shops [RESOLVED 0.13.5]
- Uncanny_Valley
- Posts: 221
- Joined: Mon Mar 23, 2015 5:47 pm
(0.13.1) - You are allowed to rest inside shops [RESOLVED 0.13.5]
You can fully rest and heal inside any shop. This feels like a bug, but not sure if this was the case in vanilla daggerfall.
Also a minor thing, when trying to rest inside someone's house or a guild (where you are not allowed to rest), you get the message that you haven't' rented a room there. This doesn't seem right either, but like above, it could just be how Daggerfall did it.
Also a minor thing, when trying to rest inside someone's house or a guild (where you are not allowed to rest), you get the message that you haven't' rented a room there. This doesn't seem right either, but like above, it could just be how Daggerfall did it.
- Jay_H
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Re: (0.13.1) - You are allowed to rest inside shops
Reproduced for me in 0.13.1, no mods! I slept inside a general store in Daggerfall City.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: (0.13.1) - You are allowed to rest inside shops
Well this one has slipped under the radar for a while. Exists as far back as 0.11.0, and probably earlier. That's just the oldest build I still have on hand.
Moving to issues to be fixed before 1.0.
Moving to issues to be fixed before 1.0.
- Hazelnut
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Re: (0.13.1) - You are allowed to rest inside shops
I can't reproduce this issue. I always get the message that I've not rented a room. In classic there's no message, when you press the rest button nothing happens and guards are spawned. This was discussed back when I was implementing renting rooms in taverns etc and IIRC we decided that the no warning calling the cops was a bit harsh. In DFU when outside in town you get a warning popup and then if you try again the halting starts. In buildings it's checking for whether player owns the building or has rented a room, and if not you get the message. The message is technically correct, even when shown for buildings you cannot rent a room at.
So how can I reproduce resting in shops then?
So how can I reproduce resting in shops then?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Jay_H
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Re: (0.13.1) - You are allowed to rest inside shops
Well, here are my steps to reproduce it. Daggerfall City, 0.13.4 with no mods:
- Hazelnut
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Re: (0.13.1) - You are allowed to rest inside shops
Thanks Jay, will take another look tomorrow.
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- Hazelnut
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Re: (0.13.1) - You are allowed to rest inside shops
This is strange, I cannot repro the issue at all. No mods, went to that exact shop and I still get message that not rented a room. Tried in editor and in release 0.13.4 and also with a brand new start in case it was my old saves.
The only way I can see this happening is if the conditional below evaluates to true in rest window CanRest() method:
This should never return true if the player is inside a building as the second parameter specifies they must be outside. This is governed by GameManager.Instance.IsPlayerInside - maybe that's not getting set properly? It is for me, resulting in not being able to rest but why is this happening for others?
The only way I can see this happening is if the conditional below evaluates to true in rest window CanRest() method:
Code: Select all
if (playerGPS.IsPlayerInTown(true, true))
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Re: (0.13.1) - You are allowed to rest inside shops
I will give this a try later this afternoon.
If anyone is able to trigger this consistently, could they provide a save?
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
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DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
- BadLuckBurt
- Posts: 948
- Joined: Sun Nov 05, 2017 8:30 pm
Re: (0.13.1) - You are allowed to rest inside shops
I would've edited my previous post but post editing seems to have been turned off.
I went to several stores in Daggerfall on a new character, including the store from Jay_H's video but I'm getting the same as Hazelnut, just a message that I haven't rented a room there. Loitering works fine.
I've also tried renting a room at one of the taverns and resting in a store after that, still the no room message.
I went to several stores in Daggerfall on a new character, including the store from Jay_H's video but I'm getting the same as Hazelnut, just a message that I haven't rented a room there. Loitering works fine.
I've also tried renting a room at one of the taverns and resting in a store after that, still the no room message.
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt
.
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: (0.13.1) - You are allowed to rest inside shops
I can reproduce with attached save. Maybe related to character being a Knight and free room check?
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- SAVE405.zip
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