The Master a Skill mechanic is confusing.

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BansheeXYZ
Posts: 509
Joined: Fri Oct 23, 2015 8:19 pm

Re: The Master a Skill mechanic is confusing.

Post by BansheeXYZ » Wed Oct 09, 2019 10:36 pm

Ralzar wrote:
Tue Oct 08, 2019 12:20 pm
How about restricting max skill % to your attributes? For example, if you have 60 strength, your max Axe, Blunt, Climbing and Jumping skill is 60%. Possibly with a raised max for primary and major skills. So primary skills had a roof of attribute+20 and major had attribute+10, for example.
So the OP is confused because there's a tiny, almost inconsequential hidden cap not explained anywhere ingame, and your solution is a bigger hidden cap not explained anywhere ingame?

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