[0.13 not BUG] - Fireplace graphical glitch

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Shapur
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[0.13 not BUG] - Fireplace graphical glitch

Post by Shapur »

The front of a fireplace is lit incorrectly.
The top is looks ok, but I haven't checked other sides.

(I'm using Better ambiance)
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Last edited by Shapur on Mon Sep 20, 2021 9:48 am, edited 1 time in total.
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Interkarma
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Re: [0.13 BUG] - Fireplace graphical glitch

Post by Interkarma »

It's not a bug - Daggerfall is an old game and doesn't have separate emission maps for these kinds of textures. As a single texture, the whole front face of fireplace is emissive. It's something that modded textures can clean up by providing a nice emission map, but DFU uses all original assets from classic gamedata and has the same limitations as classic here.

Fireplaces are the same in every version of DFU, it's not something new in 0.13. :)

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Shapur
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Re: [0.13 not BUG] - Fireplace graphical glitch

Post by Shapur »

Oh ok.
Would be nice if someone added all this fancy stuff to the vanilla texture as well as cleaning them up from floating pixels. I don't have the patience for that sadly.
Link to my github here.
And here is my nexus profile.

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