Diseases will be live in next round of builds
Posted: Fri May 11, 2018 3:50 am
You will be able to become infected from monsters and other filthy sources of disease very soon. I recommend the first thing testers do after downloading next builds is to enter "showspellmaker" into console and create a "Cure Disease" spell for themselves. I will also make sure temple service us updated to cure diseases.
If it's been a while since you last played Daggerfall, the words "you feel somewhat bad" will display when disease effects become worse every day. You can also see active diseases from the info popup (default key is I for info).
Many thanks are in order to Allofich/R.D. for his work reverse engineering how diseases worked in classic. It made for a fairly smooth implementation into the effect system having his recreation of classic disease handling as a starting point.
If it's been a while since you last played Daggerfall, the words "you feel somewhat bad" will display when disease effects become worse every day. You can also see active diseases from the info popup (default key is I for info).
Many thanks are in order to Allofich/R.D. for his work reverse engineering how diseases worked in classic. It made for a fairly smooth implementation into the effect system having his recreation of classic disease handling as a starting point.