DFU vs Classic Differences: Master List

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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BansheeXYZ
Posts: 527
Joined: Fri Oct 23, 2015 8:19 pm

Re: DFU vs Classic Differences: Master List

Post by BansheeXYZ » Mon Sep 23, 2019 6:57 am

Added interface changes

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-Controls: eliminate the cart prompt when exiting dungeons and castles.* [LESS CLICKS]
-Rest Screen: raise loitering limit up to 12 hours.* [LESS CLICKS]
-Rest Screen: display confirmation prompt when resting is vagrancy. [LESS CONFUSING]
-Guildmaster Screen: display quests as selections instead of getting randomized offer.* [LESS CLICKS]
Mechanics

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-You are no longer instantly found when committing vagrancy.

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