I've chosen the 1280x720 resolution because it's the smallest practical resolution where you can still use SDF fonts if you wish, and it's still nice and clean. Just don't forget to change resolution to something matching your monitor's aspect ratio if you don't have a 16:9 display.
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[Daggerfall] MyDaggerfallPath = <Set your path here> MyDaggerfallUnitySavePath = [Video] ResolutionWidth = 1280 ResolutionHeight = 720 VSync = True Fullscreen = True FieldOfView = 65 MainFilterMode = 0 QualityLevel = 3 ShadowResolutionMode = 0 UseLegacyDeferred = False DungeonLightShadows = False InteriorLightShadows = False EnableTextureArrays = True RandomDungeonTextures = 0 [Audio] SoundFont = [ChildGuard] PlayerNudity = False [GUI] ShowOptionsAtStart = True GUIFilterMode = 0 VideoFilterMode = 1 Crosshair = False SwapHealthAndFatigueColors = False DimAlphaStrength = 0.5 FreeScaling = False EnableToolTips = False ToolTipDelayInSeconds = 0 ToolTipBackgroundColor = 404040D2 ToolTipTextColor = E6E6C8FF ShopQualityPresentation = 0 ShopQualityHUDDelay = 4 ShowQuestJournalClocksAsCountdown = False EnableInventoryInfoPanel = False EnableEnhancedItemLists = False EnableVitalsIndicators = False EnableModernConversationStyleInTalkWindow = False HelmAndShieldMaterialDisplay = 0 InteractionModeIcon = none AccelerateUICopyTexture = False SDFFontRendering = False EnableArrowCounter = False EnableGeographicBackgrounds = False AutomapNumberOfDungeons = 5 [Spells] EnableSpellLighting = False EnableSpellShadows = False [Controls] InvertMouseVertical = False MouseLookSmoothing = True MouseLookSensitivity = 1 HeadBobbing = False Handedness = 0 WeaponAttackThreshold = 0.03 WeaponSensitivity = 1 MoveSpeedAcceleration = 9 ClickToAttack = False CameraRecoilStrength = 3 SoundVolume = 1 MusicVolume = 1 InstantRepairs = False AllowMagicRepairs = False [Startup] StartCellX = 109 StartCellY = 158 StartInDungeon = True [Experimental] TerrainDistance = 1 TerrainHeightmapPixelError = 5 SmallerDungeons = False [Enhancements] LypyL_GameConsole = True LypyL_ModSystem = False CompressModdedTextures = True NearDeathWarning = False AdvancedClimbing = False AlternateRandomEnemySelection = False DungeonAmbientLightScale = 1 NightAmbientLightScale = 1 PlayerTorchLightScale = 1 CombatVoices = True EnemyInfighting = False AssetInjection = False PlayerTorchFromItems = False EnhancedCombatAI = False MeshAndTextureReplacement = False [Map] AutomapNumberOfDungeons = 5 ExteriorMapDefaultZoomLevel = 8 ExteriorMapResetZoomLevelOnNewLocation = True
If you only want to use classic fonts, resolution can be pushed down to 320x200 with some blurriness (that actually remind me of an old CRT display in some ways). Again, you might need to adjust resolution to match your aspect ratio.
These changes also disable mod system and asset injection completely. Only use these settings if you intend to play 100% no mods.