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Optional Sneak Toggle

Posted: Wed Feb 20, 2019 8:41 pm
by ACNAero
Says it in the title. Just wondering if it's a QOL option that can possibly be implemented, since I find it uncomfortable to hold down the sneak button for long periods of time while going through a dungeon. I know the optional options are probably starting to get out of control, but I figure there's no harm in asking :lol:

Re: Optional Sneak Toggle

Posted: Wed Feb 20, 2019 10:24 pm
by Narf the Mouse
There's no sneak button that you need to hold down. Crouch is just crouch; tapping F1 puts you into sneak/pickpocket mode.

Re: Optional Sneak Toggle

Posted: Wed Feb 20, 2019 10:26 pm
by Jay_H
Actually there is. On my machine it's left alt :D I never knew about it until today.

Re: Optional Sneak Toggle

Posted: Wed Feb 20, 2019 10:41 pm
by ACNAero
Jay_H wrote: Wed Feb 20, 2019 10:26 pm Actually there is. On my machine it's left alt :D I never knew about it until today.
^ This, Narf. Tbh, I thought F1 was just a pickpocket/lockpick mode, not a sneak mode. I know crouch isn't sneak in this game, so I've been using left alt. As far as I know, F1 doesn't slow you down like left alt sneak hold does. I'll go try it out quickly, though, possible I missed it.

Edit: yeah, F1 doesn't slow you down like left-alt sneak mode does. And even in F1 steal mode, you can still sprint everywhere if you want.

Re: Optional Sneak Toggle

Posted: Thu Feb 21, 2019 5:55 am
by Narf the Mouse
Jay_H wrote: Wed Feb 20, 2019 10:26 pm Actually there is. On my machine it's left alt :D I never knew about it until today.
...Well, ok.

Re: Optional Sneak Toggle

Posted: Fri Feb 22, 2019 2:48 pm
by jayhova
Jay_H wrote: Wed Feb 20, 2019 10:26 pm Actually there is. On my machine it's left alt :D I never knew about it until today.
Is this in fact the case? Is there a HUD indicator? Tell me more.

Re: Optional Sneak Toggle

Posted: Fri Feb 22, 2019 2:48 pm
by Jay_H
I had to look in the Controls section, and I see it in the bottom-right there. You move at a slow speed while doing so (less than walking, it seems), but nothing shows up on the HUD for me. I haven't tried it in classic, only DFU.

Re: Optional Sneak Toggle

Posted: Fri Feb 22, 2019 3:26 pm
by jayhova
Jay_H wrote: Fri Feb 22, 2019 2:48 pm I had to look in the Controls section, and I see it in the bottom-right there. You move at a slow speed while doing so (less than walking, it seems), but nothing shows up on the HUD for me. I haven't tried it in classic, only DFU.
Well I have to agree with the thread that there needs to be a sneak toggle and an indicator that you are sneaking.
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Re: Optional Sneak Toggle

Posted: Sat Feb 23, 2019 7:15 pm
by mikeprichard
Yes, please! I requested this (along with several other QOL UI/controls improvements, including a run toggle) some time ago here: viewtopic.php?f=12&t=1042

That topic also suggests an option to do away with the clunky and unintuitive "interaction modes" (as mentioned earlier in this topic) in favor of a modern left-click/right-click/sneak scheme. Anyway, can't wait for usability enhancements like this post-1.0 to finally bring classic Daggerfall in line with 21st century UI and control standards.

Re: Optional Sneak Toggle

Posted: Thu Apr 04, 2019 8:01 am
by jayhova
I can't for the life of me find the sneak button in the controls. I saw it clearly in classic. I have the DREAM mod installed would that keep me from seeing the sneak control?

In any case I agree with the idea of a clear indication you are sneaking and possibly a toggle (see above for sneak icon). For pickpocketing there really does need to be and indicator that you are about to do something risky/illegal. Perhaps placing a red outline around the cursor as in openMW. It's way to easy to come out of a dungeon where you wanted to pick the locks on any locked doors and travel to a city and go to ask directions and bam! Here come the guards. It occurs to me that when you are in or near a city there could be a red line around the sleep button(s) to indicate it's illegal.