Glossary

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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jayhova
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Re: Glossary

Post by jayhova »

Added Dungeon block to the glossary.
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jayhova
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Re: Glossary

Post by jayhova »

Added: Asset Bundle, Loose Files, Mod Builder and Prefab from this tutorial
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jayhova
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Re: Glossary

Post by jayhova »

Added QOL definition.

[Edit]: The thread is now stickied
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pango
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Re: Glossary

Post by pango »

Thanks for the continued updates :)
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jayhova
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Re: Glossary

Post by jayhova »

quest spawn added
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jayhova
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Re: Glossary

Post by jayhova »

Added Splatmap(ing). This references this thread.
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Jay_H
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Re: Glossary

Post by Jay_H »

Now that's one I could use ;) Good work jayhova.

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jayhova
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Re: Glossary

Post by jayhova »

I haven't done any updates here in a while. We have a few new people and I was wondering if there were any terms used on the board that were hard to understand when you first saw them.
Remember always 'What would Julian Do?'.

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