Glossary

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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jayhova
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Re: Glossary

Post by jayhova » Mon Apr 29, 2019 6:58 pm

Added Dungeon block to the glossary.
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. PreAlpha 0.8.6

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jayhova
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Re: Glossary

Post by jayhova » Tue May 07, 2019 8:00 am

Added: Asset Bundle, Loose Files, Mod Builder and Prefab from this tutorial
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. PreAlpha 0.8.6

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jayhova
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Re: Glossary

Post by jayhova » Tue Jul 09, 2019 11:12 pm

Added QOL definition.

[Edit]: The thread is now stickied
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. PreAlpha 0.8.6

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pango
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Re: Glossary

Post by pango » Wed Jul 10, 2019 1:02 am

Thanks for the continued updates :)
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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jayhova
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Re: Glossary

Post by jayhova » Sun Jul 21, 2019 1:46 am

quest spawn added
Remember always 'What would Julian Do?'.
Windows 10 Pro 64 bit. DFU Ver. PreAlpha 0.8.6

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