Upgrading Development & Build Unity Version to 2018.2.21f1

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Interkarma
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Upgrading Development & Build Unity Version to 2018.2.21f1

Post by Interkarma » Tue Mar 12, 2019 9:31 pm

I'm bumping version of Unity used for development and builds from 2018.2.11f1 to 2018.2.21f1. No code changes are required as it's just a minor update version. The main reason behind this is the recent security flaw in Windows Unity editor. I want to make sure our devs running Windows can be properly patched.

I have tested several mods with a build created under this version and have experienced no issues so far (e.g. pink textures, mod not loading). I haven't tested all mods, but so far this appears to be a safe update to make (famous last words, I know). :)

Below are test builds of Daggerfall Unity 0.7.65 created under Unity 2018.2.21f1 if you'd like to test with your mod loadout. Note: Builds may include other changes/fixes since last release, but are mainly here just to test mod compatibility.

0.7.65 - Windows 64-bit

0.7.65 - Windows 32-bit

0.7.65 - Linux Universal

0.7.65 - Mac Universal

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Hazelnut
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by Hazelnut » Tue Mar 12, 2019 10:45 pm

FYI There's no later version available for Linux, so those editors will have to stay on 2018.2.7f1.

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Interkarma
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by Interkarma » Tue Mar 12, 2019 10:48 pm

Thanks for letting me know. That should be OK, I don't think there are any substantial code changes required on our end in DFU specifically. Change is mainly so that Windows users can install security fix.

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pango
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by pango » Tue Mar 12, 2019 11:24 pm

Hazelnut wrote:
Tue Mar 12, 2019 10:45 pm
FYI There's no later version available for Linux, so those editors will have to stay on 2018.2.7f1.
For Linux I used the unpublished downloader URL https://download.unity3d.com/download_u ... 018.2.21f1
Looking good so far...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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Midknightprince
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by Midknightprince » Wed Mar 13, 2019 3:55 pm

It works like a charm Win 10x64, all mods working, no funkiness..

Real grass/crops
D.R.E.A.M.
Quest pack
Archaeologists
Enhance sky
Mountains and Hills
Enhanced Terrain
Improved sound clips
Post processing
Hand painted models ( the link for 1.50 seems to be broken, but it works fine on 1.47, I'll check it again when the link is active).
Tedious travel
Warm ashes
All updated and working..

Seems like the arrow bug is fixed to, so no more squished mode...
Check out my YouTube Channel!

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Hazelnut
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by Hazelnut » Wed Mar 13, 2019 6:43 pm

pango wrote:
Tue Mar 12, 2019 11:24 pm
Hazelnut wrote:
Tue Mar 12, 2019 10:45 pm
FYI There's no later version available for Linux, so those editors will have to stay on 2018.2.7f1.
For Linux I used the unpublished downloader URL https://download.unity3d.com/download_u ... 018.2.21f1
Looking good so far...
How did you find that? I thought all the Linux Editor builds were on the forum thread...

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pango
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by pango » Wed Mar 13, 2019 7:53 pm

Hazelnut wrote:
Wed Mar 13, 2019 6:43 pm
How did you find that? I thought all the Linux Editor builds were on the forum thread...
I used the howto explained here: viewtopic.php?f=23&t=1290&hilit=makefil ... =20#p16063
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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pango
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Re: Upgrading Development & Build Unity Version to 2018.2.21f1

Post by pango » Fri Mar 22, 2019 5:17 am

By the way, from what I can tell it fixed the input bug under Linux; I no longer get spurious characters in the console if I try to go uppercase, and can even revert f065d70 without noticeable drawbacks...
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

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