Does Anyone Find Regeneration Advantage useful?

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Post Reply
Teralitha
Posts: 260
Joined: Wed Jul 17, 2019 3:44 pm

Does Anyone Find Regeneration Advantage useful?

Post by Teralitha » Sun Jul 21, 2019 3:51 am

It heals you incredibly slow and it costs ALOT in character creation to take it. Bout the only situation I find it barely useful is when I need to heal and I am out of magicka/healing potions and I cant rest because of monsters everywhere. Its useful in that situation, however very slow. If I have 300 health it can take like an hour to heal up. I personally dont find it worth the advantage cost.

Rapid healing on the other hand... Thats pretty decent.

User avatar
Jay_H
Posts: 2917
Joined: Tue Aug 25, 2015 1:54 am

Re: Does Anyone Find Regeneration Advantage useful?

Post by Jay_H » Sun Jul 21, 2019 4:00 am

Rapid Healing adds 4% of max health per hour rested, whereas Regeneration adds 15 health per hour. There are some very unusual cases where Regeneration would be more useful, but they'd be extremely few. For the vast majority, after like the 4th level Rapid Healing will always be better.

Regeneration's cost in the class maker really isn't worth it IMO. Someone's gonna have to rebalance it and others with a mod later on.

User avatar
Interkarma
Posts: 4957
Joined: Sun Mar 22, 2015 1:51 am

Re: Does Anyone Find Regeneration Advantage useful?

Post by Interkarma » Sun Jul 21, 2019 4:06 am

Something to note, it also stacks with other similar effects like vampiric effect at range and certain artifacts. Combining enough of these effects together can be very powerful with the right build. But by itself, I agree it feels a bit weak compared to rapid healing.

Post Reply