Any way to make the sneak mode toggleable?

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Feiros
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Joined: Sat Aug 03, 2019 11:30 pm

Any way to make the sneak mode toggleable?

Post by Feiros »

Being forced to have a button pressed for walking instead of running can be very tiresome when exploring dungeons.

Any plans to make it an optional choice? Caps-lock will do fine. :)

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pango
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Re: Any way to make the sneak mode toggleable?

Post by pango »

It's literally in the roadmap
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Feiros
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Re: Any way to make the sneak mode toggleable?

Post by Feiros »

pango wrote: Sat Aug 10, 2019 5:29 pm It's literally in the roadmap
Perfect, thank you.

Autowalk/autorun toggle, sneak toggle, walk/run toggle keybinds

Walking and sneaking is supposed to be the same mode gameplay wise, at least in Daggerfall Classic. Running is how the player is moving normally and then you have sprinting.

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Jay_H
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Re: Any way to make the sneak mode toggleable?

Post by Jay_H »

EDIT: I think I made an irrelevant point.

Firebrand
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Re: Any way to make the sneak mode toggleable?

Post by Firebrand »

In the mean time, I've noticed that levitating a few centimeters above the ground is the best sneaking possible :lol: :lol: :lol:

Why making noisy footsteps, when you can fly 8-)

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