mikeprichard wrote: ↑Tue Aug 20, 2019 6:21 pm
More importantly, although I don't know if the folks at UESP would be on board with this, I suggest that the DFU pages should be located in a much more prominent position on the main UESP page, given that practically anyone interested in Daggerfall content going forward (and I don't think that's an exaggeration) will be looking for DFU info specifically. E.g. something on the order of placing the main DFU page link on the left side of the UESP page as a direct subset of "Daggerfall" instead of buried under the misleading tag "Mods". If something like this isn't done, I think the wiki's general usefulness is going to be very much reduced.
Jay_H wrote: ↑Tue Aug 20, 2019 6:36 pm
They assigned us the spot
TES2Mod:Daggerfall Unity, so being buried is currently part of the package. Altering the TESMod page to show a link directly to TES2Mod is something I think is in the works now, but that still leaves us next to DaggerXL and Andyfall.
I don't really believe that will happen and honestly, I don't know why it should.
Daggerfall Unity is
no replacement for Classic Daggerfall, which is more or less completely integrated in Daggerfall Unity, besides some changes and the possibility to add mods more easily. We can't just pretend there was never a Daggerfall before DF Unity (you didn't say that, just exaggerating a bit
). For a lot of DF Unity information - content-wise - you have to look into Classic Daggerfall pages, which was one of the main reasons the UESP platform come in handy for us. These pages therefore have to be fleshed out, fixed and added with DF Unity information where needed. We won't create new classic quest pages where we only add DF Unity information, or?
I thought our idea would be to show differences of Classic and Unity, help in answering common questions and record what's new. If there is the need, people can
search specifically in the Tes2Mod namespace. If we promote that prominently, everybody will find what he is looking for. You can't tell me that people will go through the menu structure anyway.
They will go straight to the search bar. If they e.g. type "daggerfall unity agility" they will be exactly redirected to the page with the information. No need to worry, that the information will be "buried" somewhere.
I agree. that the word "mod" is quite debatable for DF Unity, but it's nothing people will prevent from looking for information as it doesn't matter for them where to find them and if its called mods, remake or whatever. Of course as it grows we may ask and there may be a possibility for switching it to the left bar, but I wouldn't count on it. At least not in the current state, but hey, let us see how this evolves.
I understand your fear, but I don't think it will have a real impact in any case for the information we want to provide there.