I want to edit some scripts in the base game, can I do so and compile the build?
If so, what do I need to do?
Can I compile my own build?
- pango
- Posts: 3358
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: Can I compile my own build?
Welcome to the forums Lywzc!
I hope this video is still somewhat relevant. You'll need Unity 2018.2.21f1 those days though:
I hope this video is still somewhat relevant. You'll need Unity 2018.2.21f1 those days though:
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Re: Can I compile my own build?
So I know I can play it in unity. Can I somehow package it like the Live Build?
- pango
- Posts: 3358
- Joined: Wed Jul 18, 2018 6:14 pm
- Location: France
- Contact:
Re: Can I compile my own build?
If you build the project, the content of the "build" subdirectory will look exactly like a live build...
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
-
- Posts: 107
- Joined: Mon Sep 23, 2019 6:15 pm
Re: Can I compile my own build?
Wow, thanks for helping out a noob who just downloaded Unity for the first time.