32bits

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Cristalnoir
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Joined: Sat Apr 09, 2016 4:14 pm

32bits

Post by Cristalnoir »

hi, I see unity Daggerfall unity is 32-bit. Why this choice? Why not come to 64bit Version? Is planned?
This would allow more volume of RAM.
Cristalnoir studio

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Xaphir
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Joined: Sat Jul 16, 2016 12:55 pm

Re: 32bits

Post by Xaphir »

Cristalnoir wrote:hi, I see unity Daggerfall unity is 32-bit. Why this choice? Why not come to 64bit Version? Is planned?
This would allow more volume of RAM.
Cristalnoir, you might already know this, but the Linux builds have both 64 and 32 bit binaries included.

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Interkarma
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Joined: Sun Mar 22, 2015 1:51 am

Re: 32bits

Post by Interkarma »

Unity cannot currently target both 32 & 64-bit Windows in the same build. As Xaphir pointed out, the Linux and Mac builds contain both.

I may create a manual 64-bit Windows build for the stable release, but for simplicity and broadest compatibility in the Windows test builds, I'm simply targeting 32-bit for now. Daggerfall Unity doesn't need much memory anyway, ~1GB most of the time.

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