How finished is this version of daggerfall?

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Ryan7251
Posts: 15
Joined: Sat Feb 29, 2020 12:30 pm

How finished is this version of daggerfall?

Post by Ryan7251 » Sat Feb 29, 2020 1:12 pm

Like does it have everything from the first game like quest classes and all the stuff the original?
Or is it missing stuff and if so what is missing?


Ryan7251
Posts: 15
Joined: Sat Feb 29, 2020 12:30 pm

Re: How finished is this version of daggerfall?

Post by Ryan7251 » Sat Feb 29, 2020 3:31 pm

So not yet but close to having everything from the original thanks for the help.

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Baler
Posts: 95
Joined: Thu May 23, 2019 1:39 am
Location: Earth

Re: How finished is this version of daggerfall?

Post by Baler » Sat Feb 29, 2020 3:54 pm

It's more complete than you think,
In fact I'd challenge you to find something that's not in DFU.

One thing to note DFU does fix some bugs that have haunted the original game forever.. As well as running well on modern systems with near plug n play levels of accessibility.
I'd almost say for these reasons it's more complete than the original. :twisted:

edit: These pages may not be perfect but they highlight some important key notes
https://en.uesp.net/wiki/Tes2Mod:Daggerfall_Unity

Seachyld
Posts: 1
Joined: Sat Mar 21, 2020 12:08 pm

Re: How finished is this version of daggerfall?

Post by Seachyld » Sun Mar 22, 2020 9:18 am

If you're thinking about playing it, go ahead and do so. The few things left to implement are somewhat minor, and their absence certainly won't hurt your experience. I would say now's the best time to play DFU.

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