I still wonder how it is possible that the clothing exporter dumps 10 red "variants" of this specific garment while when I run vanilla game, I can loot a black variant?
What is wrong here?
Ps:thanks for splitting the thread
Different clothing textures (was: Daggerfashion)
- King of Worms
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Re: Different clothing textures (was: Daggerfashion)
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- Hazelnut
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Re: Different clothing textures (was: Daggerfashion)
Well as far as I can tell this is the same red colour for every dye so you get multiple. Same as the gold helmet etc. As for black versions, I'd need to see a classic save with it but first maybe you should see what happens when you load it into DFU yourself?
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods
- King of Worms
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Re: Different clothing textures (was: Daggerfashion)
Yes its same red dye for every color "variant".Hazelnut wrote: ↑Mon Mar 09, 2020 9:45 pm Well as far as I can tell this is the same red colour for every dye so you get multiple. Same as the gold helmet etc. As for black versions, I'd need to see a classic save with it but first maybe you should see what happens when you load it into DFU yourself?
I tryed to load a classic save but failed somewhere at the changing paths.. will retry and report back.
Thank you
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