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Re: Screenshot thread
Posted: Wed Feb 07, 2018 2:12 pm
by Nystul
King of Worms wrote:"...we only need the flat texture archive/record index and face index..."
Sorry if this sounds dumb but... at the end of the day we need two numbers
346_10 (number of flat)
447-0 (number of face)
to define lady in the blue and her face.
Is that right?
that's right (although they are 3 number 346,10 and 447) - not sure what you mean with the zero in 447-0
Re: Screenshot thread
Posted: Fri Feb 09, 2018 9:59 am
by King of Worms
Nystul wrote:King of Worms wrote:"...we only need the flat texture archive/record index and face index..."
Sorry if this sounds dumb but... at the end of the day we need two numbers
346_10 (number of flat)
447-0 (number of face)
to define lady in the blue and her face.
Is that right?
that's right (although they are 3 number 346,10 and 447) - not sure what you mean with the zero in 447-0
Ok got it - 346, 10, 447 thanks for explanation.
"....not sure what you mean with the zero in 447-0"
hmm, thats how these specific files are named after I export them from DF Imaging, I can remove the 0s in my report tho
- 001.jpg (230.68 KiB) Viewed 3793 times
Re: Screenshot thread
Posted: Fri Feb 09, 2018 1:35 pm
by Nystul
yeah ok, this would be the frame index of animations - since it is only still images for portraits it is always 0
Re: Screenshot thread
Posted: Tue Feb 13, 2018 3:58 am
by ZephaniahNoah
Re: Screenshot thread
Posted: Tue Feb 13, 2018 4:00 am
by Interkarma
What a view! Welcome to the forums.
Re: Screenshot thread
Posted: Tue Feb 13, 2018 4:15 am
by ZephaniahNoah
Thank you!
Spoiler!
Another nice one.
Re: Screenshot thread
Posted: Wed Feb 14, 2018 5:56 am
by Midknightprince
Pretty !
Re: Screenshot thread
Posted: Mon May 14, 2018 10:19 am
by Midknightprince
Umm you guy's.............you need to see this stuff...
I am floored
Re: Screenshot thread
Posted: Mon May 14, 2018 10:22 am
by Interkarma
Oh very nice!
Re: Screenshot thread
Posted: Mon May 14, 2018 11:35 am
by Midknightprince
Hold the phone...