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Re: Screenshot thread

Posted: Wed Jun 20, 2018 10:06 pm
by mikeprichard
KOW - looking forward to the 2018 .dfmod format update for the Remaster! I'm hoping it will also significantly decrease load times as discussed elsewhere.

Re: Screenshot thread

Posted: Thu Jun 21, 2018 12:21 pm
by King of Worms
Thanks Mike, I hope for the same (faster loads) - also - I hope I will be able to do that, meaning, create the DFMOD... I cant do anything in unity, was not able to install DFU framework inside it, nada... and my patience is the same as any necromancer around :evil:

Re: Screenshot thread

Posted: Thu Jun 21, 2018 12:52 pm
by Hazelnut
King of Worms wrote: Thu Jun 21, 2018 12:21 pm Thanks Mike, I hope for the same (faster loads) - also - I hope I will be able to do that, meaning, create the DFMOD... I cant do anything in unity, was not able to install DFU framework inside it, nada... and my patience is the same as any necromancer around :evil:
What do you mean by "install DFU framework inside it"? All you need to do is clone/download the project from github and then open it in unity editor. Then one of the menus is for daggerfall tools, including mod builder. AFAIK anyway, maybe I misunderstand what you're trying to do.

Re: Screenshot thread

Posted: Thu Jun 21, 2018 2:57 pm
by King of Worms
I guess that it was the process I tryed when I wanted to work with models... It doesnt matter now, as the process you described sounds like something I can manage to do when the time comes. Thank you.

EDIT - just 4 more dungeons left for a 100 percent conversion (24 generic dungs + 16 main quest dungs/exteriors)
Spoiler!
DUNG.jpg
DUNG.jpg (902.5 KiB) Viewed 3224 times

Re: Screenshot thread

Posted: Wed Jun 27, 2018 11:03 pm
by King of Worms
Dung entrance texture + night shot with a emmision map for the glowing eyes
Spoiler!
331_2-0.png
331_2-0.png (741.74 KiB) Viewed 3186 times
dng.jpg
dng.jpg (256.07 KiB) Viewed 3186 times

Re: Screenshot thread

Posted: Wed Jun 27, 2018 11:31 pm
by Interkarma
Coool! I love those little eyes. Imagine if they blinked occasionally then vanished completely when player got near. Creepy.

Re: Screenshot thread

Posted: Thu Jun 28, 2018 11:42 am
by King of Worms
:) Animated textures would be cool indeed!! I wonder if thats possible? As I made a animated lava before... what if I add a sequence of textures? Blinking eyes would be easy to do

Re: Screenshot thread

Posted: Sat Aug 04, 2018 2:31 pm
by King of Worms
Found this dungeon without any entrance, Daggerfall still can surprise me even after all those years ;)
No Entrance.jpg
No Entrance.jpg (1004.36 KiB) Viewed 2970 times

Re: Screenshot thread

Posted: Wed Oct 03, 2018 9:11 am
by Narf the Mouse
This reminds me of something... wasn't there a shipwreck near there?

Re: Screenshot thread

Posted: Wed Oct 03, 2018 2:24 pm
by Rytelier
Testing my post-processing tweaks.