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Re: Screenshot thread

Posted: Wed Oct 03, 2018 8:23 pm
by King of Worms
Looks great, esp the last screen I like a lot! What postprocess effects are utilized here?

Re: Screenshot thread

Posted: Wed Oct 03, 2018 8:58 pm
by Rytelier
Official post-processing effects from package manager. Used ambient occlusion, bloom and color grading.

Re: Screenshot thread

Posted: Wed Oct 17, 2018 2:07 am
by Jay_H
I took advantage of the new light settings. Oh, MAN! I am not turning them up again!

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This is awesome! :D My wife and I were jumping every time a burglar or a zombie jumped out at us. Very appropriate for Halloween, in her words.

Re: Screenshot thread

Posted: Wed Oct 17, 2018 2:57 am
by Interkarma
Glad you're enjoying, Jay! :)

Re: Screenshot thread

Posted: Sun Nov 11, 2018 3:03 am
by Jay_H
Just some more fun with low light. I'm so glad this bugfix build came out! :D Daggerfall is seriously the kind of world I'd want to live in. I turned down dungeon and night light to zero and set player torch to 0.5, looking for oil and a lantern in a city before spelunking.

And it is awesome! :D

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It feels like something out of Thief, where I should have a shadow meter nearby and walk more slowly to not attract attention. So cool! This plus Hazelnut's light enhancement are great additions to DFU.

(Hilariously, when I was taking the last screenshot a burglar spawned and shot me in the back. Well played, Daggerfall!)

Re: Screenshot thread

Posted: Sun Nov 11, 2018 4:07 am
by Narf the Mouse
The night is cold and dark and deep... and something is gnawing on you with deadly teeth.

Re: Screenshot thread

Posted: Sun Nov 11, 2018 4:15 am
by Interkarma
This is really nice. I've been playing a bit with darker worlds in my own time as well. The use of oil for lanterns to feed your personal light radius is inspired. Well done Hazelnut!

Re: Screenshot thread

Posted: Sun Nov 11, 2018 4:02 pm
by Hazelnut
Jay_H wrote: Sun Nov 11, 2018 3:03 am Just some more fun with low light. I'm so glad this bugfix build came out! :D Daggerfall is seriously the kind of world I'd want to live in. I turned down dungeon and night light to zero and set player torch to 0.5, looking for oil and a lantern in a city before spelunking.

And it is awesome! :D
Glad you're enjoying it. I leave the torch intensity at 1 myself, so I can see fairly well up close. Doesn't affect the range limit of the light sources, that's now set in the item template.

Re: Screenshot thread

Posted: Sun Nov 11, 2018 7:19 pm
by Midknightprince
I still cant't believe how awesome all this stuff is, you guys blow my mind...

Re: Screenshot thread

Posted: Mon Nov 19, 2018 10:07 pm
by Jay_H
Meanwhile, Cybiades is actually Tamriel's Wakanda :lol: That's why we can never find any cities there!

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