quasifex wrote:Thanks for modding capabilities guys.
Jesus christ lmaooooo
Re: Screenshot thread
Posted: Thu Aug 17, 2017 10:58 pm
by TheLacus
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Re: Screenshot thread
Posted: Fri Aug 18, 2017 10:42 pm
by King of Worms
Nice screenshots! Btw Is there any way to disable HUD / Ui ?
Some new NPCs:
Spoiler!
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Re: Screenshot thread
Posted: Fri Aug 18, 2017 10:53 pm
by King of Worms
Oh, Is there any way to enable SSAO, DOF, Fog etc? I saw such effects on one of the Interkarmas screenshots...
Throwing in some night shots as well:
Spoiler!
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Re: Screenshot thread
Posted: Fri Aug 18, 2017 11:10 pm
by Arl
Those moon phases should be showing the light coming from the same side.
Is this a bug?
Re: Screenshot thread
Posted: Mon Aug 21, 2017 4:50 pm
by TheLacus
@Arl Imagine getting in there, and your right ear catches a dimly throaty voice that says "excuse the gloom...".
You turn and lower your head a bit and you see it, you see Toddemon Howard, and he sees you.
Spoiler!
Re: Screenshot thread
Posted: Tue Aug 22, 2017 11:53 am
by CM August
@TheLacus
Verily, your finest work to date.
Re: Screenshot thread
Posted: Wed Aug 23, 2017 2:12 pm
by Summoning
Deathcrush wrote:
Uncanny_Valley wrote:
Where is this mound at? I've seen it before but I can't remember the location.
That aside, these screenshots are great. The Enhanced Sky, RealGrass, and view distance mods alone have made this game feel incredibly fresh and atmospheric.
HI everyone!, I am new here, Have been playing Daggerfall vanilla and now i am enjoying this unity remake..