DFTFU Keyboard

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Interkarma
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Re: DFTFU Keyboard

Post by Interkarma »

No: the , and . keys (comma and period). They just happen to be the non-shift variant of < and >. Visually, the effect is still good though. The arrow keys are already reserved as alternate movement keys (equivalent to WSAD).

I also forgot, the TAB key is used to invoke the Demo GUI by Uncanny_Valley. :)

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Daschluba
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Re: DFTFU Keyboard

Post by Daschluba »

:oops: Sry got something wrong. , would work but . needs shift in france so maybe 8 and 9(as placeholders)? Also the "Demo GUI" thing was that menu that opens where you have some options right? Im currently updating the map so you can use the up to date version of it in the demo.

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Interkarma
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Re: DFTFU Keyboard

Post by Interkarma »

All good. :) Yep 8 and 9 will be fine for now.

Yep, the demo GUI is the graphical menu for these keys. I think it's a good idea to expand on this in future and avoid the hassle of too many keys.

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Daschluba
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Re: DFTFU Keyboard

Post by Daschluba »

Great, also if you want to add the keymap to the demo i got the updated version here: http://i.imgur.com/mT7m3yo.png Note: It shows only the controls and what is free/used, cause things like "yellow = need shift with QWERTZ keyboards" would just confuse people how don't know what it means.
Last edited by Daschluba on Thu May 21, 2015 4:30 pm, edited 1 time in total.

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Interkarma
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Re: DFTFU Keyboard

Post by Interkarma »

That's awesome, thank you. :)

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Daschluba
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Re: DFTFU Keyboard

Post by Daschluba »

Thank you for adding it to the demo :D

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Daschluba
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Re: DFTFU Keyboard

Post by Daschluba »

Working on something great ;)

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Daschluba
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Re: DFTFU Keyboard

Post by Daschluba »

Now in Daggerfall style: http://i.imgur.com/Dijenln.gif
Last edited by Daschluba on Fri May 22, 2015 6:20 pm, edited 1 time in total.

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Interkarma
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Re: DFTFU Keyboard

Post by Interkarma »

That's just plain sexy. Thanks for all the work you've put into this. :)

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