Video Thread

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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King of Worms
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Re: Video Thread

Post by King of Worms » Wed Aug 28, 2019 7:53 am

Jay_H wrote:
Wed Aug 28, 2019 7:21 am
Forum member dankbladedirk starting a video series, in this case without commentary for those who prefer it that way:
wow he uses the 1 year old version of DREAM :D

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Levethian
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Re: Video Thread

Post by Levethian » Wed Aug 28, 2019 11:40 am

Popped a 5-minute overview/review of Daggerfall Unity:



Thank you Interkarma!

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Interkarma
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Re: Video Thread

Post by Interkarma » Wed Aug 28, 2019 11:54 am

Levethian wrote:
Wed Aug 28, 2019 11:40 am
Popped a 5-minute overview/review of Daggerfall Unity:

Thank you Interkarma!
That was fun, thanks for creating it! :)

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Hazelnut
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Re: Video Thread

Post by Hazelnut » Wed Aug 28, 2019 1:19 pm

Nice video, but jeez did you have to start dropping spoilers about the main quest without any warning? :cry:
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Levethian
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Re: Video Thread

Post by Levethian » Thu Aug 29, 2019 8:47 am

Hazelnut wrote:
Wed Aug 28, 2019 1:19 pm
Nice video, but jeez did you have to start dropping spoilers about the main quest without any warning? :cry:
My sincere apologies! Was it the mention of the Totem?

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Hazelnut
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Re: Video Thread

Post by Hazelnut » Thu Aug 29, 2019 10:28 am

I stopped the video at that point... so no idea what came next. Don't worry, it's kinda funny being worried about spoilers for a 22 y.o. game..
See my mod code for examples of how to change various aspects of DFU: https://github.com/ajrb/dfunity-mods

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Levethian
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Re: Video Thread

Post by Levethian » Thu Aug 29, 2019 12:40 pm

Interkarma wrote:
Wed Aug 28, 2019 11:54 am
Levethian wrote:
Wed Aug 28, 2019 11:40 am
Popped a 5-minute overview/review of Daggerfall Unity:

Thank you Interkarma!
That was fun, thanks for creating it! :)
I'm very glad you (and Ted! :shock: ) enjoyed it!
Hazelnut wrote:
Thu Aug 29, 2019 10:28 am
I stopped the video at that point... so no idea what came next. Don't worry, it's kinda funny being worried about spoilers for a 22 y.o. game..
Not much came next :-). I know! 3-weeks until it's 23rd birthday, and I really want to keep dabbling in Iliac Bay politics.

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pango
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Re: Video Thread

Post by pango » Tue Sep 03, 2019 11:21 pm

A very in depth explanation of Daggerfall dungeons structure, by theJF:
https://www.youtube.com/watch?v=7-hqwyc7qxM

The only thing I would have added is that the "Smaller Dungeons" setting replaces all non-main quest dungeons with dungeons structured like Privateers Hold. That's certainly the best video to understand what's behind that setting.

It may spoil a bit of the magic of dungeons, so if you haven't played much Daggerfall or Daggerfall Unity yet,... it's up to you to decide to watch it now or later :)
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

theJF
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Re: Video Thread

Post by theJF » Thu Sep 05, 2019 11:36 am

"Smaller dungeons", I thought that was what Oblivion was for? :twisted:

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Jay_H
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Re: Video Thread

Post by Jay_H » Thu Sep 05, 2019 7:13 pm

Speaking of theJF, there's a new video here that explains how to find the hidden things in dungeons that mystify many players. A must-see for new Daggerfall users who find the dungeons oblique. *WARNING: Contains spoilers!*
Come join Lysandus' Tomb, a Daggerfall Unity fan Discord.
See the Daggerfall Unity Wiki on the UESP.

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