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Re: Video Thread

Posted: Sat May 18, 2019 7:29 am
by pango
Not exactly Daggerfall Unity, but noteworthy nonetheless...
Somebody having fun injecting Daggerfall enemies into modded Doom! :evil:
https://www.youtube.com/watch?v=ubQ72a_9kcM

I'm not sure where the death animations come from, but it works quite well...

Re: Video Thread

Posted: Sat May 25, 2019 8:22 pm
by numidium3rd
I made a video of me goofing around with artifacts in the latest build. Hope you all don't mind me shilling it here. :)

https://www.youtube.com/watch?v=X-34KrAOC84

Re: Video Thread

Posted: Sun Jun 02, 2019 12:12 pm
by pango
One happy lady... :)

Talking about Daggerfall-related/induced memories, and some "wow" moments, for example in front of modern graphics viewing distance, that one could only dream of back in the day...
https://www.youtube.com/watch?v=NmFkaQkFmZM

Re: Video Thread

Posted: Sun Jun 02, 2019 2:50 pm
by Hazelnut
Nice. Her reactions are great, really feels rewarding to have been a small part of helping create DFU. I loved the lazy husband skeleton and protective wife skele... lol

Saw the recipe of unknown powers bug... will take a look at that.

EDIT: Found the issue, forgot to update a method when I linked potions and recipes to the effects system. Will push a fix soon.

Re: Video Thread

Posted: Tue Jun 11, 2019 9:05 pm
by Jay_H
Our publicists are just as important as anyone else in this community, and I wanted to call attention again to theJF's ongoing video series for DFU with mods. I'm grateful that there are people willing to play pre-alpha, warts and all, for the sake of attracting attention to it :)

Re: Video Thread

Posted: Wed Jun 12, 2019 10:49 am
by King of Worms
Jay_H wrote: Tue Jun 11, 2019 9:05 pm Our publicists are just as important as anyone else in this community, and I wanted to call attention again to theJF's ongoing video series for DFU with mods. I'm grateful that there are people willing to play pre-alpha, warts and all, for the sake of attracting attention to it :)
Thanks for bringing it to my attention, subscribed .) Agreed that this is important to let ppl know this project actually exists!

Re: Video Thread

Posted: Wed Jun 12, 2019 6:03 pm
by pango
Some guy starting a challenging no-magic run... with Warm Ashes installed, no less :)
https://www.youtube.com/watch?v=KbiBevmF5yc

Re: Video Thread

Posted: Thu Jun 13, 2019 4:09 pm
by Hazelnut
pango wrote: Wed Jun 12, 2019 6:03 pm Some guy starting a challenging no-magic run... with Warm Ashes installed, no less :)
https://www.youtube.com/watch?v=KbiBevmF5yc
Are they using my Archaeologists mod, as that's geared about making the game more reasonable for non-magic users?

Re: Video Thread

Posted: Thu Jun 13, 2019 4:58 pm
by pango
Hazelnut wrote: Thu Jun 13, 2019 4:09 pm Are they using my Archaeologists mod, as that's geared about making the game more reasonable for non-magic users?
I don't remember him mentioning that mod, and he's doing a "knight/thief" build (kinda weird combo, but he joined the Knights of the Raven very early, so his reputation was still pristine and that seems to have worked...)

Re: Video Thread

Posted: Thu Jun 13, 2019 7:05 pm
by pango
His streams are also an example of issues with torches emission maps, since he installed DREAM but not Handpainted models.

This can give very "disco" dungeon light sources (all blue, flashing or rainbow colored):
https://www.youtube.com/watch?v=sxi9spbzCwc&t=322