Upgrading Project to Unity 2018.1.2f1

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
Mike
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Joined: Sun Feb 19, 2017 6:49 pm

Re: Upgrading Project to Unity 2018.1.2f1

Post by Mike » Fri Jun 22, 2018 2:17 am

Interkarma, I saw you're planning to make the transition to the 2018 Unity build this weekend. Does this mean you'll be continuing with effects and other core 0.5 features from next week? Sorry if I sound impatient, since you've already been in overdrive mode for months now; I'm really just curious about which new spells we can mess about with next!

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Jay_H
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Re: Upgrading Project to Unity 2018.1.2f1

Post by Jay_H » Fri Jun 22, 2018 2:42 am

Once a year, Interkarma has a massive work pile-up. It usually lasts a couple of weeks. I wouldn't expect any major progress until mid-July.
Check out the Daggerfall Unity mod page on ModDB.

I rarely read instructions well the first time. Tell me to re-read them. I'll do it.

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Interkarma
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Re: Upgrading Project to Unity 2018.1.2f1

Post by Interkarma » Fri Jun 22, 2018 2:57 am

Mike wrote:
Fri Jun 22, 2018 2:17 am
Interkarma, I saw you're planning to make the transition to the 2018 Unity build this weekend. Does this mean you'll be continuing with effects and other core 0.5 features from next week? Sorry if I sound impatient, since you've already been in overdrive mode for months now; I'm really just curious about which new spells we can mess about with next!
Yep, and everything cut across fairly smoothly. I'm likely to release first new builds created under Unity 2018 this weekend. I've already made a start back on the magic system in my spare time (which is a little limited right just for now). I have about 40% of effects remaining to build. Hoping to have those finished in July and then work can start in earnest on buying spells, potions, and magic items.

Jay_H wrote:
Fri Jun 22, 2018 2:42 am
Once a year, Interkarma has a massive work pile-up. It usually lasts a couple of weeks. I wouldn't expect any major progress until mid-July.
So true! June is end of financial year here in Australia and my workload goes crazy for about 4-8 weeks. I'm nearly through it though, and still making time to work on DFU when I can. Things are usually nice and calm again by August.

Mike
Posts: 159
Joined: Sun Feb 19, 2017 6:49 pm

Re: Upgrading Project to Unity 2018.1.2f1

Post by Mike » Fri Jun 22, 2018 3:25 am

Thanks for the update - sounds good!

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